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Game Boxart Rocketbirds: Hardboiled Chicken is a PSN game set in the Rocketbirds universe, which you may be familiar with from the PC game “Rocketbirds: Revolution!”. Rocketbirds: Hardboiled Chicken is set in Albatropolis, a land full of birds which has be
Game Boxart Perpetuum is a sci-fi MMORPG from a small company based in Hungary. It "launched" late last year, but has stayed under the radar of most gamers, in part because the developers have chosen to delay marketing of the game until they've added a few more
Game Boxart Rift: Planes of Telara is Trion's entry into the already rather crowded world of Fantasy MMORPGs, and quite an entry it is. Rift advertises itself by saying "We're not in Azeroth any more", however it would be hard to believe that statement if you w
Game Boxart Magic The Gathering: Tactics is the latest PC incarnation of Magic The Gathering. There have been many attempts to convert the Magic The Gathering trading card game into a computer game. Some attempts have been better than others, but this is perha
Game Boxart We reviewed Fallen Earth when it first came out. At the time, we were quite impressed with it. Has Fallen Earth stood the test of time? Well, we've returned to check it out again following the release of the Blood Sports expansion, and I think it
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Dante's Inferno Paperback
Written by: Etali
Date: 2010-01-11
Today, Electronic Arts and Del Rey Books announced that a trade-paperback edition of the classic poem Inferno, part one of The Divine Comedy, will be released on January 19, 2010. This special edition of the canonized poem commemorates the launch of the Dante’s Inferno video game from Visceral Games. The new edition features an introduction written by Dante’s Inferno Executive Producer, Jonathan Knight, who offers insight into the process of adapting the dark masterpiece into the interactive medium. The book also features a 16-page, full-color art insert showcasing the evolution of characters and environments from the classic poem to the video game.

“We are so grateful to have the opportunity to work with Random House on this project. Through the creative process of developing this game, we have grown quite close to the literary works of Dante Alighieri. It is his vision that we are adapting for this new media, and new audience,” said Jonathan Knight, Executive Producer at Visceral Games. “The game is a celebration of Dante, and we hope gamers will be encouraged to go beyond the game and explore the classic text that has inspired us so deeply.”

“Visceral Games and EA have provided us with an amazing opportunity to bring one of the great works of classical fiction to a new group of fans,” said Michael Braff of Del Rey editorial. “Their stunning and inventive take on Dante’s Inferno will be sure to wow players around the world and we are extremely proud to be able to provide those individuals with insight into the creative processes involved in adapting Dante to a new medium.”

Dante’s Inferno the video game will be released for PlayStation 3, Xbox 360 and PSP on February 9, 2010.
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