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Fallen Earth is a post apocalyptic MMO. It “soft launched” towards the end of last year, and has gradually been gaining momentum, thanks to digital distribution via Direct2Drive and Steam.
Fallen Earth is set in the year 2 |
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I have fond memories of City Life - Monte Cristo's single player city building game, which was released back in 2006. City Life offered a deeper, more engrossing city building experience than the average city sim. You weren't just trying to build a |
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The King of Fighters series of games is one of the longest-running fighting games in existence. The series may not be as well known as Street Fighter or Virtua Fighter, at least not in the UK, but it has a strong core following, and it is very popul |
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It feels like we've been waiting forever for Aion, although to be fair, in MMO development years, the game made it to market quite quickly. The first I saw of it was at E3 back in 2006. Since then, I've gone through moments of excited drooling - "Y |
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Bejewelled has been a staple of casual gaming, and flash games web sites for a long time now. Some people even play it on their mobile phones! And now, even console gamers can join in the casual gem-matching fun, since Bejewelled 2 is available for |
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A consortium of leading developers of arcade-style video games and allied media outlets have announced plans for a state-of-the-art, interactive mobile exhibit (the Virtual Arcade Experience) that combines a museum retrospective of the history of arcade video games, with a showcase for tomorrow’s technologies and their applications to the Out-Of-Home entertainment industry.
The exhibit, to be known as the 'Virtual Arcade Experience' (VAE), will combine education and entertainment in a dynamic, hands-on fashion. VAE will also be available as an exciting venue for corporate events, parties, and private meetings. This is the first time any comparable arcade game and technology exhibit has operated on such a dual-use basis. VAE is tentatively slated to for a preview to a museum function late this year. A public debut is anticipated for London, followed by a series of International appearances for the exhibit.
The concept for VAE, under development for several years, is the first of its kind to have solicited information from official trade entities and developers’, VAR also looks towards future support from the industry. VAE’s sponsors enjoy exclusive access to both private collections and game developers’ laboratories.
The “living history†portion of VAE will display a colorful mixture of highly-prized, classic machines, supported by extensive historical narratives incorporated in game terminals and illustrated signage of their development, concept and social impact. The target audience includes the 30-somethings who have nostalgic memories of classic 1980s video arcades, and their children who are the potential visitors to tomorrow’s hi-tech entertainment centers.
Adding to the exhibit’s interactive fun will be futuristic components that visitors can operate themselves. Among them: the 'VAE Machine Wall' and 'VAE Arcade Jukebox'. All this interactivity supported by smart card architecture for a personalized visitor experience.
The 'VAE Machine Wall' will be the first growing database of classic amusement machines, using next-generation video projection and interactive processing technology to offer a projected wall display that guests at the VAE can interact with searching for their favorite arcade game machine, or checking machines released on a particular date. To support the Machine Wall, VAE will include game terminals throughout the exhibit that will allow various versions of specialized machines to be accessed and played on the 'VAE Arcade Jukebox'.
Negotiations are presently underway for sighting VAE’s first stop at a London entertainment venue – with a Californian opportunity under evaluation. |
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